Game cartridge save battery replacement.

If an old game forgets your save or the in-game clock stops, the cartridge battery has run out. We replace it, back up your save first when it’s still readable, and test that the game saves again.

from$15
  • 3–10 days typical
  • No fix, no fee
  • 90-day warranty
  • Free insured mail-in shipping

Signs you need this repair

Sound familiar? The diagnosis is always free.

  • The game starts with no save file after you turn it off
  • A message says the save file is corrupted or can’t be loaded
  • Pokémon Gold, Silver or Crystal asks you to set the clock every time
  • Ruby or Sapphire says the internal battery has run dry
  • Time-based events, such as berries or day and night, stopped happening
  • Saves work for a while, then disappear

Why old cartridges lose their saves

Many cartridges store saves in a small memory chip that forgets everything without power. A coin-cell battery inside the cartridge keeps that chip powered while the console is off. Those batteries were built to last a long time, and many did, but after 20 to 30 years they’re running out. When the voltage drops too low, the save is lost.

Not every game works this way. Many later cartridges store saves on memory that doesn’t need a battery. That’s why one of your games can still save while another can’t.

Pokémon Gold, Silver, Crystal, Ruby, Sapphire and Emerald

Pokémon games are the most common carts we see, and they don’t all behave the same:

  • Red, Blue and Yellow. The battery keeps your save. When it dies, saves are lost.
  • Gold, Silver and Crystal. The battery keeps both your save and the in-game clock. A weak battery can mean lost saves, a clock that resets or both.
  • Ruby, Sapphire and Emerald. Saves are stored on memory that doesn’t need the battery. The battery only runs the clock. When it dies, the game still saves, but time-based events like berry growth stop.
  • FireRed and LeafGreen. These don’t have a clock battery, so there’s nothing to replace.

So if your Ruby or Sapphire shows the battery message, your save is safe. Replacing the battery brings the clock-based events back.

Can you keep my save?

Swapping the battery normally cuts power to the save memory, which erases it. If your save is still there, we can usually keep it. We back it up with a cartridge reader before removing the old battery and restore it afterward, then check it loads.

If the battery is already dead and the save is gone, it can’t be recovered. There’s nothing left on the chip to read. That’s the main reason to replace a battery before it fails if the save matters to you.

After the swap, games with a clock, like Gold, Silver and Crystal, will ask you to set the time again.

A good habit for any game you care about: once the new battery is in, keep a note of what’s on the save, and don’t leave the cartridge somewhere hot, like a car in summer. Heat shortens battery life and can damage old circuit boards.

Other games with save batteries

Battery-backed saves were common on Game Boy and Game Boy Color games, Super Nintendo RPGs and adventure games, some N64 cartridges and some Sega Genesis games. If a game had a save feature and is from the ’80s or ’90s, there’s a good chance it has a battery. Send it in and we’ll check during the free diagnosis.

We also look at the battery itself. Original batteries were soldered in with metal tabs. We fit a new tabbed battery the same way, which keeps the cartridge looking and working like the original. On carts with room for it, a battery holder is another option that makes the next swap easier. We’ll recommend what fits your cart.

We also check for reproduction cartridges. Some carts sold as originals are copies with different save hardware, and a few have no working battery circuit at all. If we find one, we’ll tell you before doing any work.

How the replacement works and what it costs

We open the cartridge with the right security bit, back up the save if it’s readable, remove the old battery and fit a new one. Then we test that the game saves and reloads, and check the clock on games that have one.

Cartridge save battery replacement starts from $15 per cartridge. Larger cartridges, such as some SNES games, or carts with corroded contacts can cost more. We confirm the price before any work. If your cartridges also won’t load reliably, a contact clean can be done at the same time.

Before you send it

Send only the cartridges, not the console. Pack them so they can’t rub against each other, and label any carts with saves you want kept. If a save is precious, tell us when you book so we take extra care with the backup.

Mail it in from anywhere in the US

No repair store near you? Book online and we'll email a free, prepaid, insured shipping label. We diagnose it within 24h of arrival, repair it once you approve the price, and ship it back insured. How mail-in works.

Questions

How long will a new save battery last?

Many years. How long depends on the game and the battery, but you should be able to forget about it for a very long time.

Should I replace the battery before it dies?

If the save matters to you, yes. Once the battery fails, the save is gone. Replacing it while the save is still readable lets us back it up and keep it.

Do you need my console?

No. We test cartridges on our own hardware. Just send the games.

Can you transfer or edit my Pokémon?

No. We replace the battery and, where possible, back up and restore your existing save exactly as it was. We don’t edit, transfer or change save data.

Can I do it myself?

It’s possible with soldering skills and the right bit to open the cartridge. Without a backup, though, the swap will usually erase your save, and overheating the board can damage it.

Broken today? Start your repair in two minutes.

Three quick questions: your model, what's wrong, and how you'll get it to us. See your price, then book a nearby store or mail it in.

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